

All the while, William’s passion for games remained. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, assisting curators, artists, and fine art professionals with the realization of contemporary art exhibitions. William Parks is an editor at Game Rant with a background in visual arts. MORE: Civilization 6: 5 Tips and Tricks to Improve Your Game Of course, this is all variable on a per-game basis, as is the case with most things in this title but hopefully this advice will steer new Civ 6 players in the right direction.Ĭivilization 6 is available for iOS, Linux, Nintendo Switch, PC, PlayStation 4, and Xbox One. Generally, it is a good idea to found two of these additional cities within the first 40 turns of a game, with the goal being to have 10 cities in total by turn 100. In summary, it is not really possible to have too many cities in Civilization 6, and players should continue to establish them freely for as long as they like. However, locating tiles with good adjacency bonuses becomes increasingly important as players settle more cities, and fans should look to found cities near Natural Wonders for their Holy Sites, Geothermal Fissures for their Campuses, and so forth.

With respect to where to establish all of these additional cities, fans should keep the rules for good capital placement in Civilization 6 in mind and be on the lookout for things like fresh water and high-yield tiles. The exception here is if the player wants to guarantee that they found a Religion, in which case they may want to get their Holy Site up and running before building a second Settler. In most cases, two of these additional cities should be established within the first 30 or 40 turns of a game, and this means that fans should typically plan to build two Settlers before constructing their first District.

Specifically, players should work to have around 10 cities by turn 100, and those cities can be obtained both by settlement and declaring early war in Civilization 6. RELATED: Civilization 6: Use This Cheat Sheet for the Best District Placement That said, there are targets that fans can use to help them balance expansion with the development of their previously-established cities. Indeed, going wide is a huge boon in Civ 6, and fans should continue to build Settlers and found cities until there is simply no room left. In general, if there is space on the map then it is almost always a good idea to be establishing further settlements in Civilization 6, and players can thus freely expand without much concern for having too many cities. What these players may not know is how far to take this concept, and this guide is here to answer the question of how many cities is enough in Civilization 6. Once a player has established their capital and increased its population in Civilization 6, they will then be able to begin expanding their empire with the help of Settlers. This is an extremely important thing to do in Civ 6's early game, and many fans will know that is wise to start founding additional cities as soon as possible.
